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    Class BalloonPanelView

    The balloon panel view class.

    A floating container which can module:ui/panel/balloon/balloonpanelview~BalloonPanelView#pin pin to any module:utils/dom/position~DomOptimalPositionOptions#target target in the DOM and remain in that position e.g. when the web page is scrolled.

    The balloon panel can be used to display contextual, non-blocking UI like forms, toolbars and the like in its module:ui/panel/balloon/balloonpanelview~BalloonPanelView#content view collection.

    There is a number of module:ui/panel/balloon/balloonpanelview~BalloonPanelView.defaultPositions that the balloon can use, automatically switching from one to another when the viewport space becomes scarce to keep the balloon visible to the user as long as it is possible. The balloon will also accept any custom position set provided by the user compatible with the module:utils/dom/position~DomOptimalPositionOptions options.

    const panel = new BalloonPanelView( locale );
    const childView = new ChildView();
    const positions = BalloonPanelView.defaultPositions;

    panel.render();

    // Add a child view to the panel's content collection.
    panel.content.add( childView );

    // Start pinning the panel to an element with the "target" id DOM.
    // The balloon will remain pinned until unpin() is called.
    panel.pin( {
    target: document.querySelector( '#target' ),
    positions: [
    positions.northArrowSouth,
    positions.southArrowNorth
    ]
    } );

    Hierarchy (View Summary)

    • View
      • BalloonPanelView
    Index

    Constructors

    Properties

    _unboundChildren: ViewCollection

    A collection of view instances, which have been added directly into the module:ui/template~Template#children.

    Collections registered with #createCollection.

    class: string

    An additional CSS class added to the #element.

    A collection of the child views that creates the balloon panel contents.

    element: HTMLElement

    An HTML element of the view. null until #render rendered from the #template.

    class SampleView extends View {
    constructor() {
    super();

    // A template instance the #element will be created from.
    this.setTemplate( {
    tag: 'p'

    // ...
    } );
    }
    }

    const view = new SampleView();

    // Renders the #template.
    view.render();

    // Append the HTML element of the view to <body>.
    document.body.appendChild( view.element );

    Note: The element of the view can also be assigned directly:

    view.element = document.querySelector( '#my-container' );
    
    isRendered: boolean

    Set true when the view has already been module:ui/view~View#render rendered.

    isVisible: boolean

    Controls whether the balloon panel is visible or not.

    false
    
    left: number

    The absolute left position of the balloon panel in pixels.

    0
    
    locale: Locale

    A set of tools to localize the user interface.

    Also see module:core/editor/editor~Editor#locale.

    position: "arrow_nw" | "arrow_ne" | "arrow_sw" | "arrow_se"

    The balloon panel's current position. The position name is reflected in the CSS class set to the balloon, i.e. .ck-balloon-panel_arrow_nw for the "arrow_nw" position. The class controls the minor aspects of the balloon's visual appearance like the placement of an #withArrow arrow. To support a new position, an additional CSS must be created.

    Default position names correspond with module:ui/panel/balloon/balloonpanelview~BalloonPanelView.defaultPositions.

    See the #attachTo and #pin methods to learn about custom balloon positions.

    'arrow_nw'
    

    Shorthand for module:utils/locale~Locale#t.

    Note: If #locale instance hasn't been passed to the view this method may not be available.

    module:utils/locale~Locale#t

    template?: Template

    Template of this view. It provides the #element representing the view in DOM, which is #render rendered.

    top: number

    The absolute top position of the balloon panel in pixels.

    0
    
    viewUid?: string
    withArrow: boolean

    Controls whether the balloon panel has an arrow. The presence of the arrow is reflected in the ck-balloon-panel_with-arrow CSS class.

    true
    
    arrowHeightOffset: number

    A height offset of the arrow from the edge of the balloon. Controlled by CSS.

    		 ┌───────────────────────┐
    │ │
    Balloon
    Content │ ╱-- arrow height offset
    │ │ V
    └──+ +───────────────┘ --- ─┼───────
    \ / │
    / │
    ────────────────────────────────┼───────
    ^


    >┼────┼< arrow height offset
    │ │
    │ ┌────────────────────────┐
    │ │ │
    │ ╱ │
    │ ╱ Balloon
    │ ╲ Content
    │ ╲ │
    │ │ │
    │ └────────────────────────┘
    10
    
    arrowSideOffset: number

    A side offset of the arrow tip from the edge of the balloon. Controlled by CSS.

    		 ┌───────────────────────┐
    │ │
    Balloon
    Content
    │ │
    └──+ +───────────────┘
    | \ /
    | /
    >┼─────┼< ─────────────────────── side offset
    25
    
    defaultPositions: Record<string, PositioningFunction>

    A default set of positioning functions used by the balloon panel view when attaching using the module:ui/panel/balloon/balloonpanelview~BalloonPanelView#attachTo method.

    The available positioning functions are as follows:

    North west

    • northWestArrowSouthWest
    		+-----------------+
    | Balloon |
    +-----------------+
    V
    [ Target ]
    • northWestArrowSouthMiddleWest
    		+-----------------+
    | Balloon |
    +-----------------+
    V
    [ Target ]
    • northWestArrowSouth
    		+-----------------+
    | Balloon |
    +-----------------+
    V
    [ Target ]
    • northWestArrowSouthMiddleEast
    		+-----------------+
    | Balloon |
    +-----------------+
    V
    [ Target ]
    • northWestArrowSouthEast
    		+-----------------+
    | Balloon |
    +-----------------+
    V
    [ Target ]

    North

    • northArrowSouthWest
    		    +-----------------+
    | Balloon |
    +-----------------+
    V
    [ Target ]
    • northArrowSouthMiddleWest
    		 +-----------------+
    | Balloon |
    +-----------------+
    V
    [ Target ]
    • northArrowSouth
    		+-----------------+
    | Balloon |
    +-----------------+
    V
    [ Target ]
    • northArrowSouthMiddleEast
    		+-----------------+
    | Balloon |
    +-----------------+
    V
    [ Target ]
    • northArrowSouthEast
    		+-----------------+
    | Balloon |
    +-----------------+
    V
    [ Target ]

    North east

    • northEastArrowSouthWest
    		        +-----------------+
    | Balloon |
    +-----------------+
    V
    [ Target ]
    • northEastArrowSouthMiddleWest
    		     +-----------------+
    | Balloon |
    +-----------------+
    V
    [ Target ]
    • northEastArrowSouth
    		+-----------------+
    | Balloon |
    +-----------------+
    V
    [ Target ]
    • northEastArrowSouthMiddleEast
    		+-----------------+
    | Balloon |
    +-----------------+
    V
    [ Target ]
    • northEastArrowSouthEast
    		+-----------------+
    | Balloon |
    +-----------------+
    V
    [ Target ]

    South

    • southArrowNorthWest
    		[ Target ]
    ^
    +-----------------+
    | Balloon |
    +-----------------+
    • southArrowNorthMiddleWest
    		   [ Target ]
    ^
    +-----------------+
    | Balloon |
    +-----------------+
    • southArrowNorth
    		    [ Target ]
    ^
    +-----------------+
    | Balloon |
    +-----------------+
    • southArrowNorthMiddleEast
    		            [ Target ]
    ^
    +-----------------+
    | Balloon |
    +-----------------+
    • southArrowNorthEast
    		            [ Target ]
    ^
    +-----------------+
    | Balloon |
    +-----------------+

    South west

    • southWestArrowNorthWest
    		 [ Target ]
    ^
    +-----------------+
    | Balloon |
    +-----------------+
    • southWestArrowNorthMiddleWest
    		     [ Target ]
    ^
    +-----------------+
    | Balloon |
    +-----------------+
    • southWestArrowNorth
    		         [ Target ]
    ^
    +-----------------+
    | Balloon |
    +-----------------+
    • southWestArrowNorthMiddleEast
    		              [ Target ]
    ^
    +-----------------+
    | Balloon |
    +-----------------+
    • southWestArrowNorthEast
    		                 [ Target ]
    ^
    +-----------------+
    | Balloon |
    +-----------------+

    South east

    • southEastArrowNorthWest
    		[ Target ]
    ^
    +-----------------+
    | Balloon |
    +-----------------+
    • southEastArrowNorthMiddleWest
    		   [ Target ]
    ^
    +-----------------+
    | Balloon |
    +-----------------+
    • southEastArrowNorth
    		[ Target ]
    ^
    +-----------------+
    | Balloon |
    +-----------------+
    • southEastArrowNorthMiddleEast
    		     [ Target ]
    ^
    +-----------------+
    | Balloon |
    +-----------------+
    • southEastArrowNorthEast
    		        [ Target ]
    ^
    +-----------------+
    | Balloon |
    +-----------------+

    West

    • westArrowEast
    		+-----------------+
    | Balloon |>[ Target ]
    +-----------------+

    East

    • eastArrowWest
    		           +-----------------+
    [ Target ]<| Balloon |
    +-----------------+

    Sticky

    • viewportStickyNorth
    		    +---------------------------+
    | [ Target ] |
    | |
    +-----------------------------------+
    | | +-----------------+ | |
    | | | Balloon | | |
    | | +-----------------+ | |
    | | | |
    | | | |
    | | | |
    | | | |
    | +---------------------------+ |
    | Viewport |
    +-----------------------------------+

    See module:ui/panel/balloon/balloonpanelview~BalloonPanelView#attachTo.

    Positioning functions must be compatible with module:utils/dom/position~DomPoint.

    Default positioning functions with customized offsets can be generated using module:ui/panel/balloon/balloonpanelview~BalloonPanelView.generatePositions.

    The name that the position function returns will be reflected in the balloon panel's class that controls the placement of the "arrow". See #position to learn more.

    stickyVerticalOffset: number

    A vertical offset of the balloon panel from the edge of the viewport if sticky. It helps in accessing toolbar buttons underneath the balloon panel.

    		  ┌───────────────────────────────────────────────────┐
    Target
    │ │
    │ /── vertical offset
    ┌─────────────────────────────V─────────────────────────┐
    Toolbar ┌─────────────┐ │
    ├────────────────────│ Balloon │────────────────────┤
    │ │ └─────────────┘ │ │
    │ │ │ │
    │ │ │ │
    │ │ │ │
    │ └───────────────────────────────────────────────────┘ │
    Viewport
    └───────────────────────────────────────────────────────┘
    20
    

    Accessors

    • get bindTemplate(): BindChain<this>

      Shorthand for module:ui/template~Template.bind, a binding module:ui/template~BindChain interface pre–configured for the view instance.

      It provides module:ui/template~BindChain#to to() and module:ui/template~BindChain#if if() methods that initialize bindings with observable attributes and attach DOM listeners.

      class SampleView extends View {
      constructor( locale ) {
      super( locale );

      const bind = this.bindTemplate;

      // These {@link module:utils/observablemixin~Observable observable} attributes will control
      // the state of the view in DOM.
      this.set( {
      elementClass: 'foo',
      isEnabled: true
      } );

      this.setTemplate( {
      tag: 'p',

      attributes: {
      // The class HTML attribute will follow elementClass
      // and isEnabled view attributes.
      class: [
      bind.to( 'elementClass' )
      bind.if( 'isEnabled', 'present-when-enabled' )
      ]
      },

      on: {
      // The view will fire the "clicked" event upon clicking <p> in DOM.
      click: bind.to( 'clicked' )
      }
      } );
      }
      }

      Returns BindChain<this>

    Methods

    • Attaches the panel to a specified module:utils/dom/position~DomOptimalPositionOptions#target with a smart positioning heuristics that chooses from available positions to make sure the panel is visible to the user i.e. within the limits of the viewport.

      This method accepts configuration module:utils/dom/position~DomOptimalPositionOptions options to set the target, optional limiter and positions the balloon should choose from.

      const panel = new BalloonPanelView( locale );
      const positions = BalloonPanelView.defaultPositions;

      panel.render();

      // Attach the panel to an element with the "target" id DOM.
      panel.attachTo( {
      target: document.querySelector( '#target' ),
      positions: [
      positions.northArrowSouth,
      positions.southArrowNorth
      ]
      } );

      Note: Attaching the panel will also automatically #show it.

      Note: An attached panel will not follow its target when the window is scrolled or resized. See the #pin method for a more permanent positioning strategy.

      Parameters

      • options: Partial<DomOptimalPositionOptions>

        Positioning options compatible with module:utils/dom/position~getOptimalPosition. Default positions array is module:ui/panel/balloon/balloonpanelview~BalloonPanelView.defaultPositions.

      Returns boolean

      Whether the balloon was shown and successfully attached or not. Attaching can fail if the target provided in the options is invisible (e.g. element detached from DOM).

    • Binds #set observable properties to other objects implementing the module:utils/observablemixin~Observable interface.

      Read more in the {@glink framework/deep-dive/observables#property-bindings dedicated} guide covering the topic of property bindings with some additional examples.

      Consider two objects: a button and an associated command (both Observable).

      A simple property binding could be as follows:

      button.bind( 'isEnabled' ).to( command, 'isEnabled' );
      

      or even shorter:

      button.bind( 'isEnabled' ).to( command );
      

      which works in the following way:

      • button.isEnabled instantly equals command.isEnabled,
      • whenever command.isEnabled changes, button.isEnabled will immediately reflect its value.

      Note: To release the binding, use module:utils/observablemixin~Observable#unbind.

      You can also "rename" the property in the binding by specifying the new name in the to() chain:

      button.bind( 'isEnabled' ).to( command, 'isWorking' );
      

      It is possible to bind more than one property at a time to shorten the code:

      button.bind( 'isEnabled', 'value' ).to( command );
      

      which corresponds to:

      button.bind( 'isEnabled' ).to( command );
      button.bind( 'value' ).to( command );

      The binding can include more than one observable, combining multiple data sources in a custom callback:

      button.bind( 'isEnabled' ).to( command, 'isEnabled', ui, 'isVisible',
      ( isCommandEnabled, isUIVisible ) => isCommandEnabled && isUIVisible );

      Using a custom callback allows processing the value before passing it to the target property:

      button.bind( 'isEnabled' ).to( command, 'value', value => value === 'heading1' );
      

      It is also possible to bind to the same property in an array of observables. To bind a button to multiple commands (also Observables) so that each and every one of them must be enabled for the button to become enabled, use the following code:

      button.bind( 'isEnabled' ).toMany( [ commandA, commandB, commandC ], 'isEnabled',
      ( isAEnabled, isBEnabled, isCEnabled ) => isAEnabled && isBEnabled && isCEnabled );

      Type Parameters

      • K extends
            | "position"
            | "render"
            | "template"
            | "set"
            | "content"
            | "left"
            | "top"
            | "hide"
            | "show"
            | "destroy"
            | "locale"
            | "t"
            | "bind"
            | "unbind"
            | "decorate"
            | "on"
            | "once"
            | "off"
            | "listenTo"
            | "stopListening"
            | "fire"
            | "delegate"
            | "stopDelegating"
            | "element"
            | "class"
            | "isRendered"
            | "viewUid"
            | "bindTemplate"
            | "createCollection"
            | "registerChild"
            | "deregisterChild"
            | "setTemplate"
            | "extendTemplate"
            | "isVisible"
            | "withArrow"
            | "attachTo"
            | "pin"
            | "unpin"

      Parameters

      • bindProperty: K

        Observable property that will be bound to other observable(s).

      Returns ObservableSingleBindChain<K, BalloonPanelView[K]>

      The bind chain with the to() and toMany() methods.

      SINGLE_BIND

    • Binds #set observable properties to other objects implementing the module:utils/observablemixin~Observable interface.

      Read more in the {@glink framework/deep-dive/observables#property-bindings dedicated} guide covering the topic of property bindings with some additional examples.

      Consider two objects: a button and an associated command (both Observable).

      A simple property binding could be as follows:

      button.bind( 'isEnabled' ).to( command, 'isEnabled' );
      

      or even shorter:

      button.bind( 'isEnabled' ).to( command );
      

      which works in the following way:

      • button.isEnabled instantly equals command.isEnabled,
      • whenever command.isEnabled changes, button.isEnabled will immediately reflect its value.

      Note: To release the binding, use module:utils/observablemixin~Observable#unbind.

      You can also "rename" the property in the binding by specifying the new name in the to() chain:

      button.bind( 'isEnabled' ).to( command, 'isWorking' );
      

      It is possible to bind more than one property at a time to shorten the code:

      button.bind( 'isEnabled', 'value' ).to( command );
      

      which corresponds to:

      button.bind( 'isEnabled' ).to( command );
      button.bind( 'value' ).to( command );

      The binding can include more than one observable, combining multiple data sources in a custom callback:

      button.bind( 'isEnabled' ).to( command, 'isEnabled', ui, 'isVisible',
      ( isCommandEnabled, isUIVisible ) => isCommandEnabled && isUIVisible );

      Using a custom callback allows processing the value before passing it to the target property:

      button.bind( 'isEnabled' ).to( command, 'value', value => value === 'heading1' );
      

      It is also possible to bind to the same property in an array of observables. To bind a button to multiple commands (also Observables) so that each and every one of them must be enabled for the button to become enabled, use the following code:

      button.bind( 'isEnabled' ).toMany( [ commandA, commandB, commandC ], 'isEnabled',
      ( isAEnabled, isBEnabled, isCEnabled ) => isAEnabled && isBEnabled && isCEnabled );

      Type Parameters

      • K1 extends
            | "position"
            | "render"
            | "template"
            | "set"
            | "content"
            | "left"
            | "top"
            | "hide"
            | "show"
            | "destroy"
            | "locale"
            | "t"
            | "bind"
            | "unbind"
            | "decorate"
            | "on"
            | "once"
            | "off"
            | "listenTo"
            | "stopListening"
            | "fire"
            | "delegate"
            | "stopDelegating"
            | "element"
            | "class"
            | "isRendered"
            | "viewUid"
            | "bindTemplate"
            | "createCollection"
            | "registerChild"
            | "deregisterChild"
            | "setTemplate"
            | "extendTemplate"
            | "isVisible"
            | "withArrow"
            | "attachTo"
            | "pin"
            | "unpin"
      • K2 extends
            | "position"
            | "render"
            | "template"
            | "set"
            | "content"
            | "left"
            | "top"
            | "hide"
            | "show"
            | "destroy"
            | "locale"
            | "t"
            | "bind"
            | "unbind"
            | "decorate"
            | "on"
            | "once"
            | "off"
            | "listenTo"
            | "stopListening"
            | "fire"
            | "delegate"
            | "stopDelegating"
            | "element"
            | "class"
            | "isRendered"
            | "viewUid"
            | "bindTemplate"
            | "createCollection"
            | "registerChild"
            | "deregisterChild"
            | "setTemplate"
            | "extendTemplate"
            | "isVisible"
            | "withArrow"
            | "attachTo"
            | "pin"
            | "unpin"

      Parameters

      • bindProperty1: K1

        Observable property that will be bound to other observable(s).

      • bindProperty2: K2

        Observable property that will be bound to other observable(s).

      Returns ObservableDualBindChain<K1, BalloonPanelView[K1], K2, BalloonPanelView[K2]>

      The bind chain with the to() and toMany() methods.

      DUAL_BIND

    • Binds #set observable properties to other objects implementing the module:utils/observablemixin~Observable interface.

      Read more in the {@glink framework/deep-dive/observables#property-bindings dedicated} guide covering the topic of property bindings with some additional examples.

      Consider two objects: a button and an associated command (both Observable).

      A simple property binding could be as follows:

      button.bind( 'isEnabled' ).to( command, 'isEnabled' );
      

      or even shorter:

      button.bind( 'isEnabled' ).to( command );
      

      which works in the following way:

      • button.isEnabled instantly equals command.isEnabled,
      • whenever command.isEnabled changes, button.isEnabled will immediately reflect its value.

      Note: To release the binding, use module:utils/observablemixin~Observable#unbind.

      You can also "rename" the property in the binding by specifying the new name in the to() chain:

      button.bind( 'isEnabled' ).to( command, 'isWorking' );
      

      It is possible to bind more than one property at a time to shorten the code:

      button.bind( 'isEnabled', 'value' ).to( command );
      

      which corresponds to:

      button.bind( 'isEnabled' ).to( command );
      button.bind( 'value' ).to( command );

      The binding can include more than one observable, combining multiple data sources in a custom callback:

      button.bind( 'isEnabled' ).to( command, 'isEnabled', ui, 'isVisible',
      ( isCommandEnabled, isUIVisible ) => isCommandEnabled && isUIVisible );

      Using a custom callback allows processing the value before passing it to the target property:

      button.bind( 'isEnabled' ).to( command, 'value', value => value === 'heading1' );
      

      It is also possible to bind to the same property in an array of observables. To bind a button to multiple commands (also Observables) so that each and every one of them must be enabled for the button to become enabled, use the following code:

      button.bind( 'isEnabled' ).toMany( [ commandA, commandB, commandC ], 'isEnabled',
      ( isAEnabled, isBEnabled, isCEnabled ) => isAEnabled && isBEnabled && isCEnabled );

      Parameters

      • ...bindProperties: (
            | "position"
            | "render"
            | "template"
            | "set"
            | "content"
            | "left"
            | "top"
            | "hide"
            | "show"
            | "destroy"
            | "locale"
            | "t"
            | "bind"
            | "unbind"
            | "decorate"
            | "on"
            | "once"
            | "off"
            | "listenTo"
            | "stopListening"
            | "fire"
            | "delegate"
            | "stopDelegating"
            | "element"
            | "class"
            | "isRendered"
            | "viewUid"
            | "bindTemplate"
            | "createCollection"
            | "registerChild"
            | "deregisterChild"
            | "setTemplate"
            | "extendTemplate"
            | "isVisible"
            | "withArrow"
            | "attachTo"
            | "pin"
            | "unpin"
        )[]

        Observable properties that will be bound to other observable(s).

      Returns ObservableMultiBindChain

      The bind chain with the to() and toMany() methods.

      MANY_BIND

    • Creates a new collection of views, which can be used as module:ui/template~Template#children of this view.

      class SampleView extends View {
      constructor( locale ) {
      super( locale );

      const child = new ChildView( locale );
      this.items = this.createCollection( [ child ] );

      this.setTemplate( {
      tag: 'p',

      // `items` collection will render here.
      children: this.items
      } );
      }
      }

      const view = new SampleView( locale );
      view.render();

      // It will append <p><child#element></p> to the <body>.
      document.body.appendChild( view.element );

      Type Parameters

      Parameters

      • Optionalviews: Iterable<T>

        Initial views of the collection.

      Returns ViewCollection<T>

      A new collection of view instances.

    • Turns the given methods of this object into event-based ones. This means that the new method will fire an event (named after the method) and the original action will be plugged as a listener to that event.

      Read more in the {@glink framework/deep-dive/observables#decorating-object-methods dedicated} guide covering the topic of decorating methods with some additional examples.

      Decorating the method does not change its behavior (it only adds an event), but it allows to modify it later on by listening to the method's event.

      For example, to cancel the method execution the event can be module:utils/eventinfo~EventInfo#stop stopped:

      class Foo extends ObservableMixin() {
      constructor() {
      super();
      this.decorate( 'method' );
      }

      method() {
      console.log( 'called!' );
      }
      }

      const foo = new Foo();
      foo.on( 'method', ( evt ) => {
      evt.stop();
      }, { priority: 'high' } );

      foo.method(); // Nothing is logged.

      Note: The high module:utils/priorities~PriorityString priority listener has been used to execute this particular callback before the one which calls the original method (which uses the "normal" priority).

      It is also possible to change the returned value:

      foo.on( 'method', ( evt ) => {
      evt.return = 'Foo!';
      } );

      foo.method(); // -> 'Foo'

      Finally, it is possible to access and modify the arguments the method is called with:

      method( a, b ) {
      console.log( `${ a }, ${ b }` );
      }

      // ...

      foo.on( 'method', ( evt, args ) => {
      args[ 0 ] = 3;

      console.log( args[ 1 ] ); // -> 2
      }, { priority: 'high' } );

      foo.method( 1, 2 ); // -> '3, 2'

      Parameters

      • methodName:
            | "position"
            | "render"
            | "template"
            | "set"
            | "content"
            | "left"
            | "top"
            | "hide"
            | "show"
            | "destroy"
            | "locale"
            | "t"
            | "bind"
            | "unbind"
            | "decorate"
            | "on"
            | "once"
            | "off"
            | "listenTo"
            | "stopListening"
            | "fire"
            | "delegate"
            | "stopDelegating"
            | "element"
            | "class"
            | "isRendered"
            | "viewUid"
            | "bindTemplate"
            | "createCollection"
            | "registerChild"
            | "deregisterChild"
            | "setTemplate"
            | "extendTemplate"
            | "isVisible"
            | "withArrow"
            | "attachTo"
            | "pin"
            | "unpin"

        Name of the method to decorate.

      Returns void

    • Delegates selected events to another module:utils/emittermixin~Emitter. For instance:

      emitterA.delegate( 'eventX' ).to( emitterB );
      emitterA.delegate( 'eventX', 'eventY' ).to( emitterC );

      then eventX is delegated (fired by) emitterB and emitterC along with data:

      emitterA.fire( 'eventX', data );
      

      and eventY is delegated (fired by) emitterC along with data:

      emitterA.fire( 'eventY', data );
      

      Parameters

      • ...events: string[]

        Event names that will be delegated to another emitter.

      Returns EmitterMixinDelegateChain

    • The opposite of #registerChild. Removes a child view from this view instance. Once removed, the child is no longer managed by its parent, e.g. it can safely become a child of another parent view.

      Parameters

      Returns void

      #registerChild

    • Recursively destroys the view instance and child views added by #registerChild and residing in collections created by the #createCollection.

      Destruction disables all event listeners:

      • created on the view, e.g. view.on( 'event', () => {} ),
      • defined in the #template for DOM events.

      Returns void

    • module:ui/template~Template.extend Extends the #template of the view with with given definition.

      A shorthand for:

      Template.extend( view.template, definition );
      

      Note: Is requires the #template to be already set. See #setTemplate.

      Parameters

      Returns void

    • Fires an event, executing all callbacks registered for it.

      The first parameter passed to callbacks is an module:utils/eventinfo~EventInfo object, followed by the optional args provided in the fire() method call.

      Type Parameters

      • TEvent extends BaseEvent

        The type describing the event. See module:utils/emittermixin~BaseEvent.

      Parameters

      • eventOrInfo: GetNameOrEventInfo<TEvent>

        The name of the event or EventInfo object if event is delegated.

      • ...args: TEvent["args"]

        Additional arguments to be passed to the callbacks.

      Returns GetEventInfo<TEvent>["return"]

      By default the method returns undefined. However, the return value can be changed by listeners through modification of the module:utils/eventinfo~EventInfo#return evt.return's property (the event info is the first param of every callback).

    • Hides the panel.

      See #isVisible.

      Returns void

    • Registers a callback function to be executed when an event is fired in a specific Emitter or DOM Node. It is backwards compatible with module:utils/emittermixin~Emitter#listenTo.

      Type Parameters

      Parameters

      • emitter: Node | EventTarget | Window

        The object that fires the event.

      • event: K

        The name of the event.

      • callback: (this: this, ev: EventInfo, event: DomEventMap[K]) => void

        The function to be called on event.

      • Optionaloptions: CallbackOptions & { useCapture?: boolean; usePassive?: boolean }

        Additional options.

        • Optional ReadonlyuseCapture?: boolean

          Indicates that events of this type will be dispatched to the registered listener before being dispatched to any EventTarget beneath it in the DOM tree.

        • Optional ReadonlyusePassive?: boolean

          Indicates that the function specified by listener will never call preventDefault() and prevents blocking browser's main thread by this event handler.

      Returns void

      HTML_EMITTER

    • Registers a callback function to be executed when an event is fired in a specific (emitter) object.

      Events can be grouped in namespaces using :. When namespaced event is fired, it additionally fires all callbacks for that namespace.

      // myEmitter.on( ... ) is a shorthand for myEmitter.listenTo( myEmitter, ... ).
      myEmitter.on( 'myGroup', genericCallback );
      myEmitter.on( 'myGroup:myEvent', specificCallback );

      // genericCallback is fired.
      myEmitter.fire( 'myGroup' );
      // both genericCallback and specificCallback are fired.
      myEmitter.fire( 'myGroup:myEvent' );
      // genericCallback is fired even though there are no callbacks for "foo".
      myEmitter.fire( 'myGroup:foo' );

      An event callback can module:utils/eventinfo~EventInfo#stop stop the event and set the module:utils/eventinfo~EventInfo#return return value of the #fire method.

      Type Parameters

      • TEvent extends BaseEvent

        The type describing the event. See module:utils/emittermixin~BaseEvent.

      Parameters

      Returns void

      DOM_EMITTER

    • Registers a callback function to be executed when an event is fired in a specific (emitter) object.

      Events can be grouped in namespaces using :. When namespaced event is fired, it additionally fires all callbacks for that namespace.

      // myEmitter.on( ... ) is a shorthand for myEmitter.listenTo( myEmitter, ... ).
      myEmitter.on( 'myGroup', genericCallback );
      myEmitter.on( 'myGroup:myEvent', specificCallback );

      // genericCallback is fired.
      myEmitter.fire( 'myGroup' );
      // both genericCallback and specificCallback are fired.
      myEmitter.fire( 'myGroup:myEvent' );
      // genericCallback is fired even though there are no callbacks for "foo".
      myEmitter.fire( 'myGroup:foo' );

      An event callback can module:utils/eventinfo~EventInfo#stop stop the event and set the module:utils/eventinfo~EventInfo#return return value of the #fire method.

      Type Parameters

      • TEvent extends BaseEvent

        The type describing the event. See module:utils/emittermixin~BaseEvent.

      Parameters

      Returns void

      BASE_EMITTER

    • Stops executing the callback on the given event. Shorthand for #stopListening this.stopListening( this, event, callback ).

      Parameters

      • event: string

        The name of the event.

      • callback: Function

        The function to stop being called.

      Returns void

    • Registers a callback function to be executed when an event is fired.

      Shorthand for #listenTo this.listenTo( this, event, callback, options ) (it makes the emitter listen on itself).

      Type Parameters

      • TEvent extends BaseEvent

        The type descibing the event. See module:utils/emittermixin~BaseEvent.

      Parameters

      Returns void

    • Registers a callback function to be executed on the next time the event is fired only. This is similar to calling #on followed by #off in the callback.

      Type Parameters

      • TEvent extends BaseEvent

        The type descibing the event. See module:utils/emittermixin~BaseEvent.

      Parameters

      Returns void

    • Works the same way as the #attachTo method except that the position of the panel is continuously updated when:

      • any ancestor of the module:utils/dom/position~DomOptimalPositionOptions#target or module:utils/dom/position~DomOptimalPositionOptions#limiter is scrolled,
      • the browser window gets resized or scrolled.

      Thanks to that, the panel always sticks to the module:utils/dom/position~DomOptimalPositionOptions#target and is immune to the changing environment.

      const panel = new BalloonPanelView( locale );
      const positions = BalloonPanelView.defaultPositions;

      panel.render();

      // Pin the panel to an element with the "target" id DOM.
      panel.pin( {
      target: document.querySelector( '#target' ),
      positions: [
      positions.northArrowSouth,
      positions.southArrowNorth
      ]
      } );

      To leave the pinned state, use the #unpin method.

      Note: Pinning the panel will also automatically #show it.

      Parameters

      • options: Partial<DomOptimalPositionOptions>

        Positioning options compatible with module:utils/dom/position~getOptimalPosition. Default positions array is module:ui/panel/balloon/balloonpanelview~BalloonPanelView.defaultPositions.

      Returns void

    • Registers a new child view under the view instance. Once registered, a child view is managed by its parent, including #render rendering and #destroy destruction.

      To revert this, use #deregisterChild.

      class SampleView extends View {
      constructor( locale ) {
      super( locale );

      this.childA = new SomeChildView( locale );
      this.childB = new SomeChildView( locale );

      this.setTemplate( { tag: 'p' } );

      // Register the children.
      this.registerChild( [ this.childA, this.childB ] );
      }

      render() {
      super.render();

      this.element.appendChild( this.childA.element );
      this.element.appendChild( this.childB.element );
      }
      }

      const view = new SampleView( locale );

      view.render();

      // Will append <p><childA#element><b></b><childB#element></p>.
      document.body.appendChild( view.element );

      Note: There's no need to add child views if they're already referenced in the #template:

      class SampleView extends View {
      constructor( locale ) {
      super( locale );

      this.childA = new SomeChildView( locale );
      this.childB = new SomeChildView( locale );

      this.setTemplate( {
      tag: 'p',

      // These children will be added automatically. There's no
      // need to call {@link #registerChild} for any of them.
      children: [ this.childA, this.childB ]
      } );
      }

      // ...
      }

      Parameters

      Returns void

    • Recursively renders the view.

      Once the view is rendered:

      • the #element becomes an HTML element out of #template,
      • the #isRendered flag is set true.

      Note: The children of the view:

      • defined directly in the #template
      • residing in collections created by the #createCollection method,
      • and added by #registerChild are also rendered in the process.

      In general, render() method is the right place to keep the code which refers to the #element and should be executed at the very beginning of the view's life cycle.

      It is possible to module:ui/template~Template.extend the #template before the view is rendered. To allow an early customization of the view (e.g. by its parent), such references should be done in render().

      class SampleView extends View {
      constructor() {
      this.setTemplate( {
      // ...
      } );
      },

      render() {
      // View#element becomes available.
      super.render();

      // The "scroll" listener depends on #element.
      this.listenTo( window, 'scroll', () => {
      // A reference to #element would render the #template and make it non-extendable.
      if ( window.scrollY > 0 ) {
      this.element.scrollLeft = 100;
      } else {
      this.element.scrollLeft = 0;
      }
      } );
      }
      }

      const view = new SampleView();

      // Let's customize the view before it gets rendered.
      view.extendTemplate( {
      attributes: {
      class: [
      'additional-class'
      ]
      }
      } );

      // Late rendering allows customization of the view.
      view.render();

      Returns void

    • Creates and sets the value of an observable property of this object. Such a property becomes a part of the state and is observable.

      This method throws the observable-set-cannot-override error if the observable instance already has a property with the given property name. This prevents from mistakenly overriding existing properties and methods, but means that foo.set( 'bar', 1 ) may be slightly slower than foo.bar = 1.

      In TypeScript, those properties should be declared in class using declare keyword. In example:

      public declare myProp: number;

      constructor() {
      this.set( 'myProp', 2 );
      }

      Type Parameters

      • K extends
            | "position"
            | "render"
            | "template"
            | "set"
            | "content"
            | "left"
            | "top"
            | "hide"
            | "show"
            | "destroy"
            | "locale"
            | "t"
            | "bind"
            | "unbind"
            | "decorate"
            | "on"
            | "once"
            | "off"
            | "listenTo"
            | "stopListening"
            | "fire"
            | "delegate"
            | "stopDelegating"
            | "element"
            | "class"
            | "isRendered"
            | "viewUid"
            | "bindTemplate"
            | "createCollection"
            | "registerChild"
            | "deregisterChild"
            | "setTemplate"
            | "extendTemplate"
            | "isVisible"
            | "withArrow"
            | "attachTo"
            | "pin"
            | "unpin"

      Parameters

      Returns void

      KEY_VALUE

    • Creates and sets the value of an observable properties of this object. Such a property becomes a part of the state and is observable.

      It accepts a single object literal containing key/value pairs with properties to be set.

      This method throws the observable-set-cannot-override error if the observable instance already has a property with the given property name. This prevents from mistakenly overriding existing properties and methods, but means that foo.set( 'bar', 1 ) may be slightly slower than foo.bar = 1.

      In TypeScript, those properties should be declared in class using declare keyword. In example:

      public declare myProp1: number;
      public declare myProp2: string;

      constructor() {
      this.set( {
      'myProp1: 2,
      'myProp2: 'foo'
      } );
      }

      Parameters

      • values: object & {
            attachTo?: unknown;
            bind?: unknown;
            bindTemplate?: unknown;
            class?: unknown;
            content?: unknown;
            createCollection?: unknown;
            decorate?: unknown;
            delegate?: unknown;
            deregisterChild?: unknown;
            destroy?: unknown;
            element?: unknown;
            extendTemplate?: unknown;
            fire?: unknown;
            hide?: unknown;
            isRendered?: unknown;
            isVisible?: unknown;
            left?: unknown;
            listenTo?: unknown;
            locale?: unknown;
            off?: unknown;
            on?: unknown;
            once?: unknown;
            pin?: unknown;
            position?: unknown;
            registerChild?: unknown;
            render?: unknown;
            set?: unknown;
            setTemplate?: unknown;
            show?: unknown;
            stopDelegating?: unknown;
            stopListening?: unknown;
            t?: unknown;
            template?: unknown;
            top?: unknown;
            unbind?: unknown;
            unpin?: unknown;
            viewUid?: unknown;
            withArrow?: unknown;
        }

        An object with name=>value pairs.

        • OptionalattachTo?: unknown
        • Optionalbind?: unknown
        • OptionalbindTemplate?: unknown
        • Optional Readonlyclass?: unknown

          An additional CSS class added to the #element.

        • Optional Readonlycontent?: unknown

          A collection of the child views that creates the balloon panel contents.

        • OptionalcreateCollection?: unknown
        • Optionaldecorate?: unknown
        • Optionaldelegate?: unknown
        • OptionalderegisterChild?: unknown
        • Optionaldestroy?: unknown
        • Optional Readonlyelement?: unknown

          An HTML element of the view. null until #render rendered from the #template.

          class SampleView extends View {
          constructor() {
          super();

          // A template instance the #element will be created from.
          this.setTemplate( {
          tag: 'p'

          // ...
          } );
          }
          }

          const view = new SampleView();

          // Renders the #template.
          view.render();

          // Append the HTML element of the view to <body>.
          document.body.appendChild( view.element );

          Note: The element of the view can also be assigned directly:

          view.element = document.querySelector( '#my-container' );
          
        • OptionalextendTemplate?: unknown
        • Optionalfire?: unknown
        • Optionalhide?: unknown
        • Optional ReadonlyisRendered?: unknown

          Set true when the view has already been module:ui/view~View#render rendered.

        • Optional ReadonlyisVisible?: unknown

          Controls whether the balloon panel is visible or not.

          false
          
        • Optional Readonlyleft?: unknown

          The absolute left position of the balloon panel in pixels.

          0
          
        • OptionallistenTo?: unknown
        • Optional Readonlylocale?: unknown

          A set of tools to localize the user interface.

          Also see module:core/editor/editor~Editor#locale.

        • Optionaloff?: unknown
        • Optionalon?: unknown
        • Optionalonce?: unknown
        • Optionalpin?: unknown
        • Optional Readonlyposition?: unknown

          The balloon panel's current position. The position name is reflected in the CSS class set to the balloon, i.e. .ck-balloon-panel_arrow_nw for the "arrow_nw" position. The class controls the minor aspects of the balloon's visual appearance like the placement of an #withArrow arrow. To support a new position, an additional CSS must be created.

          Default position names correspond with module:ui/panel/balloon/balloonpanelview~BalloonPanelView.defaultPositions.

          See the #attachTo and #pin methods to learn about custom balloon positions.

          'arrow_nw'
          
        • OptionalregisterChild?: unknown
        • Optionalrender?: unknown
        • Optionalset?: unknown
        • OptionalsetTemplate?: unknown
        • Optionalshow?: unknown
        • OptionalstopDelegating?: unknown
        • OptionalstopListening?: unknown
        • Optional Readonlyt?: unknown

          Shorthand for module:utils/locale~Locale#t.

          Note: If #locale instance hasn't been passed to the view this method may not be available.

          module:utils/locale~Locale#t

        • Optional Readonlytemplate?: unknown

          Template of this view. It provides the #element representing the view in DOM, which is #render rendered.

        • Optional Readonlytop?: unknown

          The absolute top position of the balloon panel in pixels.

          0
          
        • Optionalunbind?: unknown
        • Optionalunpin?: unknown
        • Optional ReadonlyviewUid?: unknown
        • Optional ReadonlywithArrow?: unknown

          Controls whether the balloon panel has an arrow. The presence of the arrow is reflected in the ck-balloon-panel_with-arrow CSS class.

          true
          

      Returns void

      OBJECT

    • Sets the #template of the view with with given definition.

      A shorthand for:

      view.setTemplate( definition );
      

      Parameters

      Returns void

    • Shows the panel.

      See #isVisible.

      Returns void

    • Stops delegating events. It can be used at different levels:

      • To stop delegating all events.
      • To stop delegating a specific event to all emitters.
      • To stop delegating a specific event to a specific emitter.

      Parameters

      • Optionalevent: string

        The name of the event to stop delegating. If omitted, stops it all delegations.

      • Optionalemitter: Emitter

        (requires event) The object to stop delegating a particular event to. If omitted, stops delegation of event to all emitters.

      Returns void

    • Stops listening for events. It can be used at different levels: It is backwards compatible with module:utils/emittermixin~Emitter#listenTo.

      • To stop listening to a specific callback.
      • To stop listening to a specific event.
      • To stop listening to all events fired by a specific object.
      • To stop listening to all events fired by all objects.

      Parameters

      • Optionalemitter: Node | EventTarget | Emitter | Window

        The object to stop listening to. If omitted, stops it for all objects.

      • Optionalevent: string

        (Requires the emitter) The name of the event to stop listening to. If omitted, stops it for all events from emitter.

      • Optionalcallback: Function

        (Requires the event) The function to be removed from the call list for the given event.

      Returns void

      DOM_STOP

    • Stops listening for events. It can be used at different levels:

      • To stop listening to a specific callback.
      • To stop listening to a specific event.
      • To stop listening to all events fired by a specific object.
      • To stop listening to all events fired by all objects.

      Parameters

      • Optionalemitter: Emitter

        The object to stop listening to. If omitted, stops it for all objects.

      • Optionalevent: string

        (Requires the emitter) The name of the event to stop listening to. If omitted, stops it for all events from emitter.

      • Optionalcallback: Function

        (Requires the event) The function to be removed from the call list for the given event.

      Returns void

      BASE_STOP

    • Removes the binding created with #bind.

      // Removes the binding for the 'a' property.
      A.unbind( 'a' );

      // Removes bindings for all properties.
      A.unbind();

      Parameters

      • ...unbindProperties: (
            | "position"
            | "render"
            | "template"
            | "set"
            | "content"
            | "left"
            | "top"
            | "hide"
            | "show"
            | "destroy"
            | "locale"
            | "t"
            | "bind"
            | "unbind"
            | "decorate"
            | "on"
            | "once"
            | "off"
            | "listenTo"
            | "stopListening"
            | "fire"
            | "delegate"
            | "stopDelegating"
            | "element"
            | "class"
            | "isRendered"
            | "viewUid"
            | "bindTemplate"
            | "createCollection"
            | "registerChild"
            | "deregisterChild"
            | "setTemplate"
            | "extendTemplate"
            | "isVisible"
            | "withArrow"
            | "attachTo"
            | "pin"
            | "unpin"
        )[]

        Observable properties to be unbound. All the bindings will be released if no properties are provided.

      Returns void

    • Stops pinning the panel, as set up by #pin.

      Returns void

    • Internal

      Returns available module:ui/panel/balloon/balloonpanelview~BalloonPanelView module:utils/dom/position~PositioningFunction positioning functions adjusted by the specific offsets.

      Parameters

      • Optionaloptions: {
            config?: object;
            heightOffset?: number;
            sideOffset?: number;
            stickyVerticalOffset?: number;
        }

        Options to generate positions. If not specified, this helper will simply return module:ui/panel/balloon/balloonpanelview~BalloonPanelView.defaultPositions.

        • Optionalconfig?: object

          Additional configuration of the balloon balloon panel view. Currently only module:ui/panel/balloon/balloonpanelview~BalloonPanelView#withArrow is supported. Learn more about module:utils/dom/position~PositioningFunction positioning functions.

        • OptionalheightOffset?: number

          A custom height offset (in pixels) of each position. If not specified, module:ui/panel/balloon/balloonpanelview~BalloonPanelView.arrowHeightOffset the default value will be used.

        • OptionalsideOffset?: number

          A custom side offset (in pixels) of each position. If not specified, module:ui/panel/balloon/balloonpanelview~BalloonPanelView.arrowSideOffset the default value will be used.

        • OptionalstickyVerticalOffset?: number

          A custom offset (in pixels) of the viewportStickyNorth positioning function. If not specified, module:ui/panel/balloon/balloonpanelview~BalloonPanelView.stickyVerticalOffset the default value will be used.

      Returns Record<string, PositioningFunction>