The type of the collection element.
Creates a new Collection instance.
You can pass a configuration object as the argument of the constructor:
const emptyCollection = new Collection<{ name: string }>( { idProperty: 'name' } );
emptyCollection.add( { name: 'John' } );
console.log( collection.get( 'John' ) ); // -> { name: 'John' }
The collection is empty by default. You can add new items using the #add method:
const collection = new Collection<{ id: string }>();
collection.add( { id: 'John' } );
console.log( collection.get( 0 ) ); // -> { id: 'John' }
Optionaloptions: { idProperty?: string }The options object.
Optional ReadonlyidProperty?: stringThe name of the property which is used to identify an item. Items that do not have such a property will be assigned one when added to the collection.
Creates a new Collection instance with specified initial items.
const collection = new Collection<{ id: string }>( [ { id: 'John' }, { id: 'Mike' } ] );
console.log( collection.get( 0 ) ); // -> { id: 'John' }
console.log( collection.get( 1 ) ); // -> { id: 'Mike' }
console.log( collection.get( 'Mike' ) ); // -> { id: 'Mike' }
You can always pass a configuration object as the last argument of the constructor:
const nonEmptyCollection = new Collection<{ name: string }>( [ { name: 'John' } ], { idProperty: 'name' } );
nonEmptyCollection.add( { name: 'George' } );
console.log( collection.get( 'George' ) ); // -> { name: 'George' }
console.log( collection.get( 'John' ) ); // -> { name: 'John' }
The initial items of the collection.
Optionaloptions: { idProperty?: string }The options object.
Optional ReadonlyidProperty?: stringThe name of the property which is used to identify an item. Items that do not have such a property will be assigned one when added to the collection.
Returns the first item from the collection or null when collection is empty.
Returns the last item from the collection or null when collection is empty.
The number of items available in the collection.
Adds an item into the collection.
If the item does not have an id, then it will be automatically generated and set on the item.
Optionalindex: numberThe position of the item in the collection. The item
is pushed to the collection when index not specified.
Binds and synchronizes the collection with another one.
The binding can be a simple factory:
class FactoryClass {
public label: string;
constructor( data: { label: string } ) {
this.label = data.label;
}
}
const source = new Collection<{ label: string }>( { idProperty: 'label' } );
const target = new Collection<FactoryClass>();
target.bindTo( source ).as( FactoryClass );
source.add( { label: 'foo' } );
source.add( { label: 'bar' } );
console.log( target.length ); // 2
console.log( target.get( 1 ).label ); // 'bar'
source.remove( 0 );
console.log( target.length ); // 1
console.log( target.get( 0 ).label ); // 'bar'
or the factory driven by a custom callback:
class FooClass {
public label: string;
constructor( data: { label: string } ) {
this.label = data.label;
}
}
class BarClass {
public label: string;
constructor( data: { label: string } ) {
this.label = data.label;
}
}
const source = new Collection<{ label: string }>( { idProperty: 'label' } );
const target = new Collection<FooClass | BarClass>();
target.bindTo( source ).using( ( item ) => {
if ( item.label == 'foo' ) {
return new FooClass( item );
} else {
return new BarClass( item );
}
} );
source.add( { label: 'foo' } );
source.add( { label: 'bar' } );
console.log( target.length ); // 2
console.log( target.get( 0 ) instanceof FooClass ); // true
console.log( target.get( 1 ) instanceof BarClass ); // true
or the factory out of property name:
const source = new Collection<{ nested: { value: string } }>();
const target = new Collection<{ value: string }>();
target.bindTo( source ).using( 'nested' );
source.add( { nested: { value: 'foo' } } );
source.add( { nested: { value: 'bar' } } );
console.log( target.length ); // 2
console.log( target.get( 0 ).value ); // 'foo'
console.log( target.get( 1 ).value ); // 'bar'
It's possible to skip specified items by returning null value:
const source = new Collection<{ hidden: boolean }>();
const target = new Collection<{ hidden: boolean }>();
target.bindTo( source ).using( item => {
if ( item.hidden ) {
return null;
}
return item;
} );
source.add( { hidden: true } );
source.add( { hidden: false } );
console.log( source.length ); // 2
console.log( target.length ); // 1
Note: #clear can be used to break the binding.
The type of externalCollection element.
A collection to be bound.
The binding chain object.
Delegates selected events to another module:utils/emittermixin~Emitter. For instance:
emitterA.delegate( 'eventX' ).to( emitterB );
emitterA.delegate( 'eventX', 'eventY' ).to( emitterC );
then eventX is delegated (fired by) emitterB and emitterC along with data:
emitterA.fire( 'eventX', data );
and eventY is delegated (fired by) emitterC along with data:
emitterA.fire( 'eventY', data );
Event names that will be delegated to another emitter.
Fires an event, executing all callbacks registered for it.
The first parameter passed to callbacks is an module:utils/eventinfo~EventInfo object,
followed by the optional args provided in the fire() method call.
The type describing the event. See module:utils/emittermixin~BaseEvent.
The name of the event or EventInfo object if event is delegated.
Additional arguments to be passed to the callbacks.
By default the method returns undefined. However, the return value can be changed by listeners
through modification of the module:utils/eventinfo~EventInfo#return evt.return's property (the event info
is the first param of every callback).
Performs the specified action for each item in the collection.
Optionalctx: anyContext in which the callback will be called.
Gets an item by its ID or index.
The item ID or index in the collection.
The requested item or null if such item does not exist.
Gets an index of an item in the collection. When an item is not defined in the collection, the index will equal -1.
The item or its ID in the collection.
The index of a given item.
Returns a Boolean indicating whether the collection contains an item.
The item or its ID in the collection.
true if the collection contains the item, false otherwise.
Registers a callback function to be executed when an event is fired in a specific (emitter) object.
Events can be grouped in namespaces using :.
When namespaced event is fired, it additionally fires all callbacks for that namespace.
// myEmitter.on( ... ) is a shorthand for myEmitter.listenTo( myEmitter, ... ).
myEmitter.on( 'myGroup', genericCallback );
myEmitter.on( 'myGroup:myEvent', specificCallback );
// genericCallback is fired.
myEmitter.fire( 'myGroup' );
// both genericCallback and specificCallback are fired.
myEmitter.fire( 'myGroup:myEvent' );
// genericCallback is fired even though there are no callbacks for "foo".
myEmitter.fire( 'myGroup:foo' );
An event callback can module:utils/eventinfo~EventInfo#stop stop the event and set the module:utils/eventinfo~EventInfo#return return value of the #fire method.
The type describing the event. See module:utils/emittermixin~BaseEvent.
The object that fires the event.
The name of the event.
The function to be called on event.
Optionaloptions: GetCallbackOptions<TEvent>Additional options.
Executes the callback for each item in the collection and composes an array or values returned by this callback.
The result type of the callback.
The result of mapping.
Stops executing the callback on the given event.
Shorthand for #stopListening this.stopListening( this, event, callback ).
The name of the event.
The function to stop being called.
Registers a callback function to be executed when an event is fired.
Shorthand for #listenTo this.listenTo( this, event, callback, options ) (it makes the emitter
listen on itself).
The type descibing the event. See module:utils/emittermixin~BaseEvent.
The name of the event.
The function to be called on event.
Optionaloptions: GetCallbackOptions<TEvent>Additional options.
Registers a callback function to be executed on the next time the event is fired only. This is similar to calling #on followed by #off in the callback.
The type descibing the event. See module:utils/emittermixin~BaseEvent.
The name of the event.
The function to be called on event.
Optionaloptions: GetCallbackOptions<TEvent>Additional options.
Stops delegating events. It can be used at different levels:
Optionalevent: stringThe name of the event to stop delegating. If omitted, stops it all delegations.
Optionalemitter: Emitter(requires event) The object to stop delegating a particular event to.
If omitted, stops delegation of event to all emitters.
Stops listening for events. It can be used at different levels:
Optionalemitter: EmitterThe object to stop listening to. If omitted, stops it for all objects.
Optionalevent: string(Requires the emitter) The name of the event to stop listening to. If omitted, stops it
for all events from emitter.
Optionalcallback: Function(Requires the event) The function to be removed from the call list for the given
event.
Collections are ordered sets of objects. Items in the collection can be retrieved by their indexes in the collection (like in an array) or by their ids.
If an object without an
idproperty is being added to the collection, theidproperty will be generated automatically. Note that the automatically generated id is unique only within this single collection instance.By default an item in the collection is identified by its
idproperty. The name of the identifier can be configured through the constructor of the collection.