Trilium Frontend API
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    Class EditorAbstract

    The class representing a basic, generic editor.

    Check out the list of its subclasses to learn about specific editor implementations.

    All editor implementations (like module:editor-classic/classiceditor~ClassicEditor or module:editor-inline/inlineeditor~InlineEditor) should extend this class. They can add their own methods and properties.

    When you are implementing a plugin, this editor represents the API which your plugin can expect to get when using its module:core/plugin~Plugin#editor property.

    This API should be sufficient in order to implement the "editing" part of your feature (schema definition, conversion, commands, keystrokes, etc.). It does not define the editor UI, which is available only if the specific editor implements also the ~Editor#ui property (as most editor implementations do).

    Hierarchy (View Summary)

    Index

    Constructors

    • Creates a new instance of the editor class.

      Usually, not to be used directly. See the static module:core/editor/editor~Editor.create create() method.

      Parameters

      • Optionalconfig: EditorConfig

        The editor configuration.

      Returns Editor

    Properties

    _context: Context

    The editor context. When it is not provided through the configuration, the editor creates it.

    _readOnlyLocks: Set<string | symbol>

    A set of lock IDs for the #isReadOnly getter.

    accessibility: Accessibility

    A namespace for the accessibility features of the editor.

    Commands registered to the editor.

    Use the shorthand #execute editor.execute() method to execute commands:

    // Execute the bold command:
    editor.execute( 'bold' );

    // Check the state of the bold command:
    editor.commands.get( 'bold' ).value;
    config: Config<EditorConfig>

    Stores all configurations specific to this editor instance.

    editor.config.get( 'image.toolbar' );
    // -> [ 'imageStyle:block', 'imageStyle:side', '|', 'toggleImageCaption', 'imageTextAlternative' ]
    conversion: Conversion

    Conversion manager through which you can register model-to-view and view-to-model converters.

    See the module:engine/conversion/conversion~Conversion documentation to learn how to add converters.

    The module:engine/controller/datacontroller~DataController data controller. Used e.g. for setting and retrieving the editor data.

    The module:engine/controller/editingcontroller~EditingController editing controller. Controls user input and rendering the content for editing.

    id: string

    An instance of the module:core/editingkeystrokehandler~EditingKeystrokeHandler.

    It allows setting simple keystrokes:

    // Execute the bold command on Ctrl+E:
    editor.keystrokes.set( 'Ctrl+E', 'bold' );

    // Execute your own callback:
    editor.keystrokes.set( 'Ctrl+E', ( data, cancel ) => {
    console.log( data.keyCode );

    // Prevent the default (native) action and stop the underlying keydown event
    // so no other editor feature will interfere.
    cancel();
    } );

    Note: Certain typing-oriented keystrokes (like Backspace or Enter) are handled by a low-level mechanism and trying to listen to them via the keystroke handler will not work reliably. To handle these specific keystrokes, see the events fired by the module:engine/view/document~ViewDocument editing view document (editor.editing.view.document).

    locale: Locale

    The locale instance.

    model: Model

    The editor's model.

    The central point of the editor's abstract data model.

    plugins: PluginCollection<Editor>

    The plugins loaded and in use by this editor instance.

    editor.plugins.get( 'ClipboardPipeline' ); // -> An instance of the clipboard pipeline plugin.
    
    state: "ready" | "initializing" | "destroyed"

    Indicates the editor life-cycle state.

    The editor is in one of the following states:

    • initializing – During the editor initialization (before module:core/editor/editor~Editor.create Editor.create()) finished its job.
    • ready – After the promise returned by the module:core/editor/editor~Editor.create Editor.create() method is resolved.
    • destroyed – Once the #destroy editor.destroy() method was called.

    Shorthand for module:utils/locale~Locale#t.

    module:utils/locale~Locale#t

    builtinPlugins?: PluginConstructor<Editor>[]

    An array of plugins built into this editor class.

    It is used in the now deprecated CKEditor 5 builds to provide a list of plugins which are later automatically initialized during the editor initialization.

    They will be automatically initialized by the editor, unless listed in config.removePlugins and unless config.plugins is passed.

    // Build some plugins into the editor class first.
    ClassicEditor.builtinPlugins = [ FooPlugin, BarPlugin ];

    // Normally, you need to define config.plugins, but since ClassicEditor.builtinPlugins was
    // defined, now you can call create() without any configuration.
    ClassicEditor
    .create( sourceElement )
    .then( editor => {
    editor.plugins.get( FooPlugin ); // -> An instance of the Foo plugin.
    editor.plugins.get( BarPlugin ); // -> An instance of the Bar plugin.
    } );

    ClassicEditor
    .create( sourceElement, {
    // Do not initialize these plugins (note: it is defined by a string):
    removePlugins: [ 'Foo' ]
    } )
    .then( editor => {
    editor.plugins.get( FooPlugin ); // -> Undefined.
    editor.config.get( BarPlugin ); // -> An instance of the Bar plugin.
    } );

    ClassicEditor
    .create( sourceElement, {
    // Load only this plugin. It can also be defined by a string if
    // this plugin was built into the editor class.
    plugins: [ FooPlugin ]
    } )
    .then( editor => {
    editor.plugins.get( FooPlugin ); // -> An instance of the Foo plugin.
    editor.config.get( BarPlugin ); // -> Undefined.
    } );

    See also module:core/editor/editor~Editor.defaultConfig.

    Context: typeof Context

    The module:core/context~Context class.

    Exposed as static editor field for easier access in editor builds.

    ContextWatchdog: typeof ContextWatchdog

    The module:watchdog/contextwatchdog~ContextWatchdog class.

    Exposed as static editor field for easier access in editor builds.

    defaultConfig?: EditorConfig

    The default configuration which is built into the editor class.

    It was used in the now deprecated CKEditor 5 builds to provide the default configuration options which are later used during the editor initialization.

    ClassicEditor.defaultConfig = {
    foo: 1,
    bar: 2
    };

    ClassicEditor
    .create( sourceElement )
    .then( editor => {
    editor.config.get( 'foo' ); // -> 1
    editor.config.get( 'bar' ); // -> 2
    } );

    // The default options can be overridden by the configuration passed to create().
    ClassicEditor
    .create( sourceElement, { bar: 3 } )
    .then( editor => {
    editor.config.get( 'foo' ); // -> 1
    editor.config.get( 'bar' ); // -> 3
    } );

    See also module:core/editor/editor~Editor.builtinPlugins.

    EditorWatchdog: typeof EditorWatchdog

    The module:watchdog/editorwatchdog~EditorWatchdog class.

    Exposed as static editor field for easier access in editor builds.

    Accessors

    • get isReadOnly(): boolean

      Defines whether the editor is in the read-only mode.

      In read-only mode the editor #commands commands are disabled so it is not possible to modify the document by using them. Also, the editable element(s) become non-editable.

      In order to make the editor read-only, you need to call the #enableReadOnlyMode method:

      editor.enableReadOnlyMode( 'feature-id' );
      

      Later, to turn off the read-only mode, call #disableReadOnlyMode:

      editor.disableReadOnlyMode( 'feature-id' );
      

      Returns boolean

    • get ui(): EditorUI

      The editor UI instance.

      Returns EditorUI

    Methods

    • Parameters

      Returns void

    • Binds #set observable properties to other objects implementing the module:utils/observablemixin~Observable interface.

      Read more in the {@glink framework/deep-dive/observables#property-bindings dedicated} guide covering the topic of property bindings with some additional examples.

      Consider two objects: a button and an associated command (both Observable).

      A simple property binding could be as follows:

      button.bind( 'isEnabled' ).to( command, 'isEnabled' );
      

      or even shorter:

      button.bind( 'isEnabled' ).to( command );
      

      which works in the following way:

      • button.isEnabled instantly equals command.isEnabled,
      • whenever command.isEnabled changes, button.isEnabled will immediately reflect its value.

      Note: To release the binding, use module:utils/observablemixin~Observable#unbind.

      You can also "rename" the property in the binding by specifying the new name in the to() chain:

      button.bind( 'isEnabled' ).to( command, 'isWorking' );
      

      It is possible to bind more than one property at a time to shorten the code:

      button.bind( 'isEnabled', 'value' ).to( command );
      

      which corresponds to:

      button.bind( 'isEnabled' ).to( command );
      button.bind( 'value' ).to( command );

      The binding can include more than one observable, combining multiple data sources in a custom callback:

      button.bind( 'isEnabled' ).to( command, 'isEnabled', ui, 'isVisible',
      ( isCommandEnabled, isUIVisible ) => isCommandEnabled && isUIVisible );

      Using a custom callback allows processing the value before passing it to the target property:

      button.bind( 'isEnabled' ).to( command, 'value', value => value === 'heading1' );
      

      It is also possible to bind to the same property in an array of observables. To bind a button to multiple commands (also Observables) so that each and every one of them must be enabled for the button to become enabled, use the following code:

      button.bind( 'isEnabled' ).toMany( [ commandA, commandB, commandC ], 'isEnabled',
      ( isAEnabled, isBEnabled, isCEnabled ) => isAEnabled && isBEnabled && isCEnabled );

      Type Parameters

      • K extends
            | "id"
            | "focus"
            | "data"
            | "set"
            | "execute"
            | "ui"
            | "destroy"
            | "accessibility"
            | "commands"
            | "config"
            | "conversion"
            | "editing"
            | "locale"
            | "model"
            | "plugins"
            | "keystrokes"
            | "t"
            | "state"
            | "isReadOnly"
            | "enableReadOnlyMode"
            | "disableReadOnlyMode"
            | "setData"
            | "getData"
            | "initPlugins"
            | "bind"
            | "unbind"
            | "decorate"
            | "on"
            | "once"
            | "off"
            | "listenTo"
            | "stopListening"
            | "fire"
            | "delegate"
            | "stopDelegating"

      Parameters

      • bindProperty: K

        Observable property that will be bound to other observable(s).

      Returns ObservableSingleBindChain<K, Editor[K]>

      The bind chain with the to() and toMany() methods.

      SINGLE_BIND

    • Binds #set observable properties to other objects implementing the module:utils/observablemixin~Observable interface.

      Read more in the {@glink framework/deep-dive/observables#property-bindings dedicated} guide covering the topic of property bindings with some additional examples.

      Consider two objects: a button and an associated command (both Observable).

      A simple property binding could be as follows:

      button.bind( 'isEnabled' ).to( command, 'isEnabled' );
      

      or even shorter:

      button.bind( 'isEnabled' ).to( command );
      

      which works in the following way:

      • button.isEnabled instantly equals command.isEnabled,
      • whenever command.isEnabled changes, button.isEnabled will immediately reflect its value.

      Note: To release the binding, use module:utils/observablemixin~Observable#unbind.

      You can also "rename" the property in the binding by specifying the new name in the to() chain:

      button.bind( 'isEnabled' ).to( command, 'isWorking' );
      

      It is possible to bind more than one property at a time to shorten the code:

      button.bind( 'isEnabled', 'value' ).to( command );
      

      which corresponds to:

      button.bind( 'isEnabled' ).to( command );
      button.bind( 'value' ).to( command );

      The binding can include more than one observable, combining multiple data sources in a custom callback:

      button.bind( 'isEnabled' ).to( command, 'isEnabled', ui, 'isVisible',
      ( isCommandEnabled, isUIVisible ) => isCommandEnabled && isUIVisible );

      Using a custom callback allows processing the value before passing it to the target property:

      button.bind( 'isEnabled' ).to( command, 'value', value => value === 'heading1' );
      

      It is also possible to bind to the same property in an array of observables. To bind a button to multiple commands (also Observables) so that each and every one of them must be enabled for the button to become enabled, use the following code:

      button.bind( 'isEnabled' ).toMany( [ commandA, commandB, commandC ], 'isEnabled',
      ( isAEnabled, isBEnabled, isCEnabled ) => isAEnabled && isBEnabled && isCEnabled );

      Type Parameters

      • K1 extends
            | "id"
            | "focus"
            | "data"
            | "set"
            | "execute"
            | "ui"
            | "destroy"
            | "accessibility"
            | "commands"
            | "config"
            | "conversion"
            | "editing"
            | "locale"
            | "model"
            | "plugins"
            | "keystrokes"
            | "t"
            | "state"
            | "isReadOnly"
            | "enableReadOnlyMode"
            | "disableReadOnlyMode"
            | "setData"
            | "getData"
            | "initPlugins"
            | "bind"
            | "unbind"
            | "decorate"
            | "on"
            | "once"
            | "off"
            | "listenTo"
            | "stopListening"
            | "fire"
            | "delegate"
            | "stopDelegating"
      • K2 extends
            | "id"
            | "focus"
            | "data"
            | "set"
            | "execute"
            | "ui"
            | "destroy"
            | "accessibility"
            | "commands"
            | "config"
            | "conversion"
            | "editing"
            | "locale"
            | "model"
            | "plugins"
            | "keystrokes"
            | "t"
            | "state"
            | "isReadOnly"
            | "enableReadOnlyMode"
            | "disableReadOnlyMode"
            | "setData"
            | "getData"
            | "initPlugins"
            | "bind"
            | "unbind"
            | "decorate"
            | "on"
            | "once"
            | "off"
            | "listenTo"
            | "stopListening"
            | "fire"
            | "delegate"
            | "stopDelegating"

      Parameters

      • bindProperty1: K1

        Observable property that will be bound to other observable(s).

      • bindProperty2: K2

        Observable property that will be bound to other observable(s).

      Returns ObservableDualBindChain<K1, Editor[K1], K2, Editor[K2]>

      The bind chain with the to() and toMany() methods.

      DUAL_BIND

    • Binds #set observable properties to other objects implementing the module:utils/observablemixin~Observable interface.

      Read more in the {@glink framework/deep-dive/observables#property-bindings dedicated} guide covering the topic of property bindings with some additional examples.

      Consider two objects: a button and an associated command (both Observable).

      A simple property binding could be as follows:

      button.bind( 'isEnabled' ).to( command, 'isEnabled' );
      

      or even shorter:

      button.bind( 'isEnabled' ).to( command );
      

      which works in the following way:

      • button.isEnabled instantly equals command.isEnabled,
      • whenever command.isEnabled changes, button.isEnabled will immediately reflect its value.

      Note: To release the binding, use module:utils/observablemixin~Observable#unbind.

      You can also "rename" the property in the binding by specifying the new name in the to() chain:

      button.bind( 'isEnabled' ).to( command, 'isWorking' );
      

      It is possible to bind more than one property at a time to shorten the code:

      button.bind( 'isEnabled', 'value' ).to( command );
      

      which corresponds to:

      button.bind( 'isEnabled' ).to( command );
      button.bind( 'value' ).to( command );

      The binding can include more than one observable, combining multiple data sources in a custom callback:

      button.bind( 'isEnabled' ).to( command, 'isEnabled', ui, 'isVisible',
      ( isCommandEnabled, isUIVisible ) => isCommandEnabled && isUIVisible );

      Using a custom callback allows processing the value before passing it to the target property:

      button.bind( 'isEnabled' ).to( command, 'value', value => value === 'heading1' );
      

      It is also possible to bind to the same property in an array of observables. To bind a button to multiple commands (also Observables) so that each and every one of them must be enabled for the button to become enabled, use the following code:

      button.bind( 'isEnabled' ).toMany( [ commandA, commandB, commandC ], 'isEnabled',
      ( isAEnabled, isBEnabled, isCEnabled ) => isAEnabled && isBEnabled && isCEnabled );

      Parameters

      • ...bindProperties: (
            | "id"
            | "focus"
            | "data"
            | "set"
            | "execute"
            | "ui"
            | "destroy"
            | "accessibility"
            | "commands"
            | "config"
            | "conversion"
            | "editing"
            | "locale"
            | "model"
            | "plugins"
            | "keystrokes"
            | "t"
            | "state"
            | "isReadOnly"
            | "enableReadOnlyMode"
            | "disableReadOnlyMode"
            | "setData"
            | "getData"
            | "initPlugins"
            | "bind"
            | "unbind"
            | "decorate"
            | "on"
            | "once"
            | "off"
            | "listenTo"
            | "stopListening"
            | "fire"
            | "delegate"
            | "stopDelegating"
        )[]

        Observable properties that will be bound to other observable(s).

      Returns ObservableMultiBindChain

      The bind chain with the to() and toMany() methods.

      MANY_BIND

    • Turns the given methods of this object into event-based ones. This means that the new method will fire an event (named after the method) and the original action will be plugged as a listener to that event.

      Read more in the {@glink framework/deep-dive/observables#decorating-object-methods dedicated} guide covering the topic of decorating methods with some additional examples.

      Decorating the method does not change its behavior (it only adds an event), but it allows to modify it later on by listening to the method's event.

      For example, to cancel the method execution the event can be module:utils/eventinfo~EventInfo#stop stopped:

      class Foo extends ObservableMixin() {
      constructor() {
      super();
      this.decorate( 'method' );
      }

      method() {
      console.log( 'called!' );
      }
      }

      const foo = new Foo();
      foo.on( 'method', ( evt ) => {
      evt.stop();
      }, { priority: 'high' } );

      foo.method(); // Nothing is logged.

      Note: The high module:utils/priorities~PriorityString priority listener has been used to execute this particular callback before the one which calls the original method (which uses the "normal" priority).

      It is also possible to change the returned value:

      foo.on( 'method', ( evt ) => {
      evt.return = 'Foo!';
      } );

      foo.method(); // -> 'Foo'

      Finally, it is possible to access and modify the arguments the method is called with:

      method( a, b ) {
      console.log( `${ a }, ${ b }` );
      }

      // ...

      foo.on( 'method', ( evt, args ) => {
      args[ 0 ] = 3;

      console.log( args[ 1 ] ); // -> 2
      }, { priority: 'high' } );

      foo.method( 1, 2 ); // -> '3, 2'

      Parameters

      • methodName:
            | "id"
            | "focus"
            | "data"
            | "set"
            | "execute"
            | "ui"
            | "destroy"
            | "accessibility"
            | "commands"
            | "config"
            | "conversion"
            | "editing"
            | "locale"
            | "model"
            | "plugins"
            | "keystrokes"
            | "t"
            | "state"
            | "isReadOnly"
            | "enableReadOnlyMode"
            | "disableReadOnlyMode"
            | "setData"
            | "getData"
            | "initPlugins"
            | "bind"
            | "unbind"
            | "decorate"
            | "on"
            | "once"
            | "off"
            | "listenTo"
            | "stopListening"
            | "fire"
            | "delegate"
            | "stopDelegating"

        Name of the method to decorate.

      Returns void

    • Delegates selected events to another module:utils/emittermixin~Emitter. For instance:

      emitterA.delegate( 'eventX' ).to( emitterB );
      emitterA.delegate( 'eventX', 'eventY' ).to( emitterC );

      then eventX is delegated (fired by) emitterB and emitterC along with data:

      emitterA.fire( 'eventX', data );
      

      and eventY is delegated (fired by) emitterC along with data:

      emitterA.fire( 'eventY', data );
      

      Parameters

      • ...events: string[]

        Event names that will be delegated to another emitter.

      Returns EmitterMixinDelegateChain

    • Destroys the editor instance, releasing all resources used by it.

      Note The editor cannot be destroyed during the initialization phase so if it is called while the editor #state is being initialized, it will wait for the editor initialization before destroying it.

      Returns Promise<unknown>

      A promise that resolves once the editor instance is fully destroyed.

      destroy

    • Removes the read-only lock from the editor with given lock ID.

      When no lock is present on the editor anymore, then the #isReadOnly isReadOnly property will be set to false.

      Parameters

      • lockId: string | symbol

        The lock ID for setting the editor to the read-only state.

      Returns void

    • Turns on the read-only mode in the editor.

      Editor can be switched to or out of the read-only mode by many features, under various circumstances. The editor supports locking mechanism for the read-only mode. It enables easy control over the read-only mode when many features wants to turn it on or off at the same time, without conflicting with each other. It guarantees that you will not make the editor editable accidentally (which could lead to errors).

      Each read-only mode request is identified by a unique id (also called "lock"). If multiple plugins requested to turn on the read-only mode, then, the editor will become editable only after all these plugins turn the read-only mode off (using the same ids).

      Note, that you cannot force the editor to disable the read-only mode if other plugins set it.

      After the first enableReadOnlyMode() call, the #isReadOnly isReadOnly property will be set to true:

      editor.isReadOnly; // `false`.
      editor.enableReadOnlyMode( 'my-feature-id' );
      editor.isReadOnly; // `true`.

      You can turn off the read-only mode ("clear the lock") using the #disableReadOnlyMode disableReadOnlyMode() method:

      editor.enableReadOnlyMode( 'my-feature-id' );
      // ...
      editor.disableReadOnlyMode( 'my-feature-id' );
      editor.isReadOnly; // `false`.

      All "locks" need to be removed to enable editing:

      editor.enableReadOnlyMode( 'my-feature-id' );
      editor.enableReadOnlyMode( 'my-other-feature-id' );
      // ...
      editor.disableReadOnlyMode( 'my-feature-id' );
      editor.isReadOnly; // `true`.
      editor.disableReadOnlyMode( 'my-other-feature-id' );
      editor.isReadOnly; // `false`.

      Parameters

      • lockId: string | symbol

        A unique ID for setting the editor to the read-only state.

      Returns void

    • Executes the specified command with given parameters.

      Shorthand for:

      editor.commands.get( commandName ).execute( ... );
      

      Type Parameters

      • TName extends string

      Parameters

      • commandName: TName

        The name of the command to execute.

      • ...commandParams: Parameters<CommandsMap[TName]["execute"]>

        Command parameters.

      Returns ReturnType<CommandsMap[TName]["execute"]>

      The value returned by the module:core/commandcollection~CommandCollection#execute commands.execute().

    • Fires an event, executing all callbacks registered for it.

      The first parameter passed to callbacks is an module:utils/eventinfo~EventInfo object, followed by the optional args provided in the fire() method call.

      Type Parameters

      • TEvent extends BaseEvent

        The type describing the event. See module:utils/emittermixin~BaseEvent.

      Parameters

      • eventOrInfo: GetNameOrEventInfo<TEvent>

        The name of the event or EventInfo object if event is delegated.

      • ...args: TEvent["args"]

        Additional arguments to be passed to the callbacks.

      Returns GetEventInfo<TEvent>["return"]

      By default the method returns undefined. However, the return value can be changed by listeners through modification of the module:utils/eventinfo~EventInfo#return evt.return's property (the event info is the first param of every callback).

    • Focuses the editor.

      Note To explicitly focus the editing area of the editor, use the module:engine/view/view~EditingView#focus editor.editing.view.focus() method of the editing view.

      Check out the {@glink framework/deep-dive/ui/focus-tracking#focus-in-the-editor-ui Focus in the editor UI} section of the {@glink framework/deep-dive/ui/focus-tracking Deep dive into focus tracking} guide to learn more.

      Returns void

    • Gets the data from the editor.

      editor.getData(); // -> '<p>This is editor!</p>'
      

      If your editor implementation uses multiple roots, you should pass root name as one of the options:

      editor.getData( { rootName: 'header' } ); // -> '<p>Content for header part.</p>'
      

      By default, the editor outputs HTML. This can be controlled by injecting a different data processor. See the {@glink features/markdown Markdown output} guide for more details.

      A warning is logged when you try to retrieve data for a detached root, as most probably this is a mistake. A detached root should be treated like it is removed, and you should not save its data. Note, that the detached root data is always an empty string.

      Parameters

      • Optionaloptions: { rootName?: string; trim?: "empty" | "none"; [key: string]: unknown }

        Additional configuration for the retrieved data. Editor features may introduce more configuration options that can be set through this parameter.

        • [key: string]: unknown
        • OptionalrootName?: string

          Root name. Defaults to 'main'.

        • Optionaltrim?: "empty" | "none"

          Whether returned data should be trimmed. This option is set to 'empty' by default, which means that whenever editor content is considered empty, an empty string is returned. To turn off trimming use 'none'. In such cases exact content will be returned (for example '<p>&nbsp;</p>' for an empty editor).

      Returns string

      Output data.

    • Loads and initializes plugins specified in the configuration.

      Returns Promise<LoadedPlugins>

      A promise which resolves once the initialization is completed, providing an array of loaded plugins.

    • Registers a callback function to be executed when an event is fired in a specific (emitter) object.

      Events can be grouped in namespaces using :. When namespaced event is fired, it additionally fires all callbacks for that namespace.

      // myEmitter.on( ... ) is a shorthand for myEmitter.listenTo( myEmitter, ... ).
      myEmitter.on( 'myGroup', genericCallback );
      myEmitter.on( 'myGroup:myEvent', specificCallback );

      // genericCallback is fired.
      myEmitter.fire( 'myGroup' );
      // both genericCallback and specificCallback are fired.
      myEmitter.fire( 'myGroup:myEvent' );
      // genericCallback is fired even though there are no callbacks for "foo".
      myEmitter.fire( 'myGroup:foo' );

      An event callback can module:utils/eventinfo~EventInfo#stop stop the event and set the module:utils/eventinfo~EventInfo#return return value of the #fire method.

      Type Parameters

      • TEvent extends BaseEvent

        The type describing the event. See module:utils/emittermixin~BaseEvent.

      Parameters

      Returns void

      BASE_EMITTER

    • Stops executing the callback on the given event. Shorthand for #stopListening this.stopListening( this, event, callback ).

      Parameters

      • event: string

        The name of the event.

      • callback: Function

        The function to stop being called.

      Returns void

    • Registers a callback function to be executed when an event is fired.

      Shorthand for #listenTo this.listenTo( this, event, callback, options ) (it makes the emitter listen on itself).

      Type Parameters

      • TEvent extends BaseEvent

        The type descibing the event. See module:utils/emittermixin~BaseEvent.

      Parameters

      Returns void

    • Registers a callback function to be executed on the next time the event is fired only. This is similar to calling #on followed by #off in the callback.

      Type Parameters

      • TEvent extends BaseEvent

        The type descibing the event. See module:utils/emittermixin~BaseEvent.

      Parameters

      Returns void

    • Creates and sets the value of an observable property of this object. Such a property becomes a part of the state and is observable.

      This method throws the observable-set-cannot-override error if the observable instance already has a property with the given property name. This prevents from mistakenly overriding existing properties and methods, but means that foo.set( 'bar', 1 ) may be slightly slower than foo.bar = 1.

      In TypeScript, those properties should be declared in class using declare keyword. In example:

      public declare myProp: number;

      constructor() {
      this.set( 'myProp', 2 );
      }

      Type Parameters

      • K extends
            | "id"
            | "focus"
            | "data"
            | "set"
            | "execute"
            | "ui"
            | "destroy"
            | "accessibility"
            | "commands"
            | "config"
            | "conversion"
            | "editing"
            | "locale"
            | "model"
            | "plugins"
            | "keystrokes"
            | "t"
            | "state"
            | "isReadOnly"
            | "enableReadOnlyMode"
            | "disableReadOnlyMode"
            | "setData"
            | "getData"
            | "initPlugins"
            | "bind"
            | "unbind"
            | "decorate"
            | "on"
            | "once"
            | "off"
            | "listenTo"
            | "stopListening"
            | "fire"
            | "delegate"
            | "stopDelegating"

      Parameters

      • name: K

        The property's name.

      • value: Editor[K]

        The property's value.

      Returns void

      KEY_VALUE

    • Creates and sets the value of an observable properties of this object. Such a property becomes a part of the state and is observable.

      It accepts a single object literal containing key/value pairs with properties to be set.

      This method throws the observable-set-cannot-override error if the observable instance already has a property with the given property name. This prevents from mistakenly overriding existing properties and methods, but means that foo.set( 'bar', 1 ) may be slightly slower than foo.bar = 1.

      In TypeScript, those properties should be declared in class using declare keyword. In example:

      public declare myProp1: number;
      public declare myProp2: string;

      constructor() {
      this.set( {
      'myProp1: 2,
      'myProp2: 'foo'
      } );
      }

      Parameters

      • values: object & {
            accessibility?: unknown;
            bind?: unknown;
            commands?: unknown;
            config?: unknown;
            conversion?: unknown;
            data?: unknown;
            decorate?: unknown;
            delegate?: unknown;
            destroy?: unknown;
            disableReadOnlyMode?: unknown;
            editing?: unknown;
            enableReadOnlyMode?: unknown;
            execute?: unknown;
            fire?: unknown;
            focus?: unknown;
            getData?: unknown;
            id?: unknown;
            initPlugins?: unknown;
            isReadOnly?: unknown;
            keystrokes?: unknown;
            listenTo?: unknown;
            locale?: unknown;
            model?: unknown;
            off?: unknown;
            on?: unknown;
            once?: unknown;
            plugins?: unknown;
            set?: unknown;
            setData?: unknown;
            state?: unknown;
            stopDelegating?: unknown;
            stopListening?: unknown;
            t?: unknown;
            ui?: unknown;
            unbind?: unknown;
        }

        An object with name=>value pairs.

        • Optional Readonlyaccessibility?: unknown

          A namespace for the accessibility features of the editor.

        • Optionalbind?: unknown
        • Optional Readonlycommands?: unknown

          Commands registered to the editor.

          Use the shorthand #execute editor.execute() method to execute commands:

          // Execute the bold command:
          editor.execute( 'bold' );

          // Check the state of the bold command:
          editor.commands.get( 'bold' ).value;
        • Optional Readonlyconfig?: unknown

          Stores all configurations specific to this editor instance.

          editor.config.get( 'image.toolbar' );
          // -> [ 'imageStyle:block', 'imageStyle:side', '|', 'toggleImageCaption', 'imageTextAlternative' ]
        • Optional Readonlyconversion?: unknown

          Conversion manager through which you can register model-to-view and view-to-model converters.

          See the module:engine/conversion/conversion~Conversion documentation to learn how to add converters.

        • Optional Readonlydata?: unknown

          The module:engine/controller/datacontroller~DataController data controller. Used e.g. for setting and retrieving the editor data.

        • Optionaldecorate?: unknown
        • Optionaldelegate?: unknown
        • Optionaldestroy?: unknown
        • OptionaldisableReadOnlyMode?: unknown
        • Optional Readonlyediting?: unknown

          The module:engine/controller/editingcontroller~EditingController editing controller. Controls user input and rendering the content for editing.

        • OptionalenableReadOnlyMode?: unknown
        • Optionalexecute?: unknown
        • Optionalfire?: unknown
        • Optionalfocus?: unknown
        • OptionalgetData?: unknown
        • Optional Readonlyid?: unknown
        • OptionalinitPlugins?: unknown
        • OptionalisReadOnly?: unknown
        • Optional Readonlykeystrokes?: unknown

          An instance of the module:core/editingkeystrokehandler~EditingKeystrokeHandler.

          It allows setting simple keystrokes:

          // Execute the bold command on Ctrl+E:
          editor.keystrokes.set( 'Ctrl+E', 'bold' );

          // Execute your own callback:
          editor.keystrokes.set( 'Ctrl+E', ( data, cancel ) => {
          console.log( data.keyCode );

          // Prevent the default (native) action and stop the underlying keydown event
          // so no other editor feature will interfere.
          cancel();
          } );

          Note: Certain typing-oriented keystrokes (like Backspace or Enter) are handled by a low-level mechanism and trying to listen to them via the keystroke handler will not work reliably. To handle these specific keystrokes, see the events fired by the module:engine/view/document~ViewDocument editing view document (editor.editing.view.document).

        • OptionallistenTo?: unknown
        • Optional Readonlylocale?: unknown

          The locale instance.

        • Optional Readonlymodel?: unknown

          The editor's model.

          The central point of the editor's abstract data model.

        • Optionaloff?: unknown
        • Optionalon?: unknown
        • Optionalonce?: unknown
        • Optional Readonlyplugins?: unknown

          The plugins loaded and in use by this editor instance.

          editor.plugins.get( 'ClipboardPipeline' ); // -> An instance of the clipboard pipeline plugin.
          
        • Optionalset?: unknown
        • OptionalsetData?: unknown
        • Optional Readonlystate?: unknown

          Indicates the editor life-cycle state.

          The editor is in one of the following states:

          • initializing – During the editor initialization (before module:core/editor/editor~Editor.create Editor.create()) finished its job.
          • ready – After the promise returned by the module:core/editor/editor~Editor.create Editor.create() method is resolved.
          • destroyed – Once the #destroy editor.destroy() method was called.
        • OptionalstopDelegating?: unknown
        • OptionalstopListening?: unknown
        • Optional Readonlyt?: unknown

          Shorthand for module:utils/locale~Locale#t.

          module:utils/locale~Locale#t

        • Optionalui?: unknown
        • Optionalunbind?: unknown

      Returns void

      OBJECT

    • Sets the data in the editor.

      editor.setData( '<p>This is editor!</p>' );
      

      If your editor implementation uses multiple roots, you should pass an object with keys corresponding to the editor root names and values equal to the data that should be set in each root:

      editor.setData( {
      header: '<p>Content for header part.</p>',
      content: '<p>Content for main part.</p>',
      footer: '<p>Content for footer part.</p>'
      } );

      By default the editor accepts HTML. This can be controlled by injecting a different data processor. See the {@glink features/markdown Markdown output} guide for more details.

      Parameters

      • data: string | Record<string, string>

        Input data.

      Returns void

    • Stops delegating events. It can be used at different levels:

      • To stop delegating all events.
      • To stop delegating a specific event to all emitters.
      • To stop delegating a specific event to a specific emitter.

      Parameters

      • Optionalevent: string

        The name of the event to stop delegating. If omitted, stops it all delegations.

      • Optionalemitter: Emitter

        (requires event) The object to stop delegating a particular event to. If omitted, stops delegation of event to all emitters.

      Returns void

    • Stops listening for events. It can be used at different levels:

      • To stop listening to a specific callback.
      • To stop listening to a specific event.
      • To stop listening to all events fired by a specific object.
      • To stop listening to all events fired by all objects.

      Parameters

      • Optionalemitter: Emitter

        The object to stop listening to. If omitted, stops it for all objects.

      • Optionalevent: string

        (Requires the emitter) The name of the event to stop listening to. If omitted, stops it for all events from emitter.

      • Optionalcallback: Function

        (Requires the event) The function to be removed from the call list for the given event.

      Returns void

      BASE_STOP

    • Removes the binding created with #bind.

      // Removes the binding for the 'a' property.
      A.unbind( 'a' );

      // Removes bindings for all properties.
      A.unbind();

      Parameters

      • ...unbindProperties: (
            | "id"
            | "focus"
            | "data"
            | "set"
            | "execute"
            | "ui"
            | "destroy"
            | "accessibility"
            | "commands"
            | "config"
            | "conversion"
            | "editing"
            | "locale"
            | "model"
            | "plugins"
            | "keystrokes"
            | "t"
            | "state"
            | "isReadOnly"
            | "enableReadOnlyMode"
            | "disableReadOnlyMode"
            | "setData"
            | "getData"
            | "initPlugins"
            | "bind"
            | "unbind"
            | "decorate"
            | "on"
            | "once"
            | "off"
            | "listenTo"
            | "stopListening"
            | "fire"
            | "delegate"
            | "stopDelegating"
        )[]

        Observable properties to be unbound. All the bindings will be released if no properties are provided.

      Returns void

    • Creates and initializes a new editor instance.

      This is an abstract method. Every editor type needs to implement its own initialization logic.

      See the create() methods of the existing editor types to learn how to use them:

      • module:editor-classic/classiceditor~ClassicEditor.create ClassicEditor.create()
      • module:editor-balloon/ballooneditor~BalloonEditor.create BalloonEditor.create()
      • module:editor-decoupled/decouplededitor~DecoupledEditor.create DecoupledEditor.create()
      • module:editor-inline/inlineeditor~InlineEditor.create InlineEditor.create()

      Parameters

      • ...args: unknown[]

      Returns void

    References

    editorName: any